Developing

Unity Demo Configuration

Background Recently I’ve been working on a project to help partners demo their HoloLens solutions to potential customers. When it comes to demos, we obviously

Read more

NLU for XR with LUIS

  Intro As mentioned above, this article is part of a series. If you haven’t read Part 1 – Natural Language for Simulations yet, I highly recommend

Read more

Text to Speech for HoloLens

I briefly mentioned the HoloToolkit for Unity before in my article Fragments found my couch, but how? The toolkit is an amazing bit of open source code from Microsoft

Read more