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SolerSoft offers a breadth of services for those wanting to understand Spatial Computing and those building XR solutions. We can help with a wide variety of tasks including:

  • Research and Guidance for Technical Decision Makers
  • Unity, MRTK, HoloLens, OpenXR, WebXR, VR, Multi-player, etc.
  • Software Architecture and SDK Design
  • Functional Proofs of Concept
  • Training, Hackathons and Upskilling Events
  • Project Management, Source Control and DevOps
  • Conference Booth Planning and Execution
  • Technical Co-Selling and Presentations
  • Connections with experts at Microsoft, Magic Leap, Meta, Qualcomm, Unity, Apple and more

Contact

Jared Bienz Profile Picture

Jared Bienz is the Founder and Principal Consultant at SolerSoft. He has over 25 years in the software industry, 17 years at Microsoft and 7 years specifically dedicated to HoloLens and Mesh. He can be reached at:

Portfolio

Below is a visual portfolio of the projects SolerSoft has worked on and our contributions to the XR industry.

Bently Synchro

25 Feb 2019
Synchro XR provides architectural planning, collaboration, modeling, and validation over time.

Spatial Alignment for Unity

10 Dec 2018
A library for helping keep virtual objects aligned with the physical world, especially over long distances.

Holographic Academy and Deep Dives

16 Nov 2018
Many deliveries of the official Holographic Academy and Technical Deep Dives over the course of two years.

Natural Language for XR

11 Jun 2018
A reference library and article for using AI Natural Language on HoloLens.

Natural Language for Simulations

18 May 2018
An article on why Natural Language Understanding matters for Mixed Reality.

Mixed Reality Analytics

23 Feb 2018
A reference implementation for how to capture gaze data spatially over time.

MRTK Configuration Windows

14 Jul 2017
A visual window to explain automatic project changes and give developers the ability to opt out of each.

Let’s Learn Binary

25 Jun 2017
A project that teaches an introduction to how binary works. It includes a voice tutorial and interactive mechanical “bits”.

Keynote Build 2017

11 May 2017
Several projects and hard work showcased during Alex Kipman’s keynote at the //Build conference.
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