An open source reference for connecting HoloLens to IoT devices that also became an official MS Learn Module.
Category: Projects
Multithreading Handbook for Simulation Developers
A 21 page article documenting everything learned after 8 years of writing high-performance .NET code for Unity and other platforms.
EnviroLight
A reference implementation for creating the most realistically lit holograms possible on HoloLens.
Scene Understanding for Unity
The official Scene Understanding SDK and samples for Unity.
Azure Spatial Anchors for Unity
The first implementation of the official Azure Spatial Anchors SDK for Unity.
Source Agnostic Action Handlers
A MRTK generalized approach for mapping any input source to any action.
Bently Synchro
Synchro XR provides architectural planning, collaboration, modeling, and validation over time.
Spatial Alignment for Unity
A library for helping keep virtual objects aligned with the physical world, especially over long distances.
Holographic Academy and Deep Dives
Many deliveries of the official Holographic Academy and Technical Deep Dives over the course of two years.
Natural Language for XR
A reference library and article for using AI Natural Language on HoloLens.