Microsoft Mesh

Jared worked as a Sr. Software Engineer on Microsoft Mesh for over a year. Though many of the details of that role remain confidential, here are some high-level details:

  • Leveraged extensive MRTK and Unity expertise to deliver significant features
  • Helped shape industry standards with counterparts at Nvidia, Meta, Adobe, Qualcomm
  • Collaborated through Metaverse Standards Forum and Khronos Group
  • Co-designed and developed large-scale multi-user interactions and multi-user application models
  • Significant contributions to research and prototypes, especially related to open standards and physical interaction models.
Contributors: